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The primary idea is to examine a particular situation, highlight issues, and then find out the best possible solution. This Unity book follows a unique and straightforward approach to teaching the use of the Unity game engine for developing games.


This Unity book offers detailed solutions to all run-of-the-mill problems that you may encounter while developing a game.

If you wish to know more about readily available solutions for various game features, Unity scripting, and multimedia functionalities, Unity 5.x Cookbook is the go-to book. Unity 5.x Cookbook is yet another fantastic book that teaches you to develop games using the Unity game engine. He teaches computer game design to students from the Electrical Engineering and Computer Science departments at the University of Michigan Ann Arbor. Additionally, he holds experience in developing games in Unity. Jeremy Gibson Bond is an outstanding professor and game designer with more than a decade of experience tutoring game designing. This book is available in Paperback and Kindle formats. Enhancing the game design using rapid iteration.Programming expertise required for game development in Unity.Major Topics that Introduction to Game Design, Prototyping, and Development Covers: In addition, its content is well-organized and ensures that you learn Unity and features of C# effectively. One of the key highlights of this book is that it offers in-depth details of eight distinct video game prototypes. Along with learning details about Unity, you will be able to understand and learn game development’s holistic approach. Also, it focuses on game design theory and sound rapid prototyping practices. This Unity book helps you boost your computer programming expertise.

It is the first book that combines all three basic principles of game development, which are designing, prototyping, and development. This is yet another best Unity book that teaches Unity game development comprehensively. Introduction to Game Design, Prototyping, and Development He has also taught at the University of Illinois Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago.
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Joe Hocking is a software engineer who specializes in interactive media development.
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When you buy the Unity in Action book, you get a free ebook in three formats, namely Kindle, PDF, and ePub.
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The principal objective of this Unity book is to teach people how to develop interactive games with the Unity game engine.
